改进型 CT-200 星球大战传奇版
Modified CT-200 Star Wars Legends
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Avioza nailed his original starship. Length, crew, etc. So, I remixed his a bit. Just added some primitives in Blender to create guns, turrets, and flesh out the body a bit.
However, I run an active Star Wars D6 game and always thought a basically okay freighter design was ruined by it's lack of potential volume. So, I took a version built by a Mandalorian character and fleshed out Avioza's design in Blender, did cleanup in both Blender and Meshlab. Hope someone likes it.
Anyways, I am fairly novice with Blender and Meshlab, so there's potential for mistakes. I included some extra files as I had a couple of iterations of the ship so far. I'll probably update this with some extra variations that have more weapons.
I also tweaked the other specs for the game:
Star Ship: CT-200MkII
Stock Model and Options
Craft: Reynolds Shipyards CT-200 Mk II Medium Freighter
Cost: 100,000 credits (new); No used versions on market yet
Type: Medium Freighter
Scale: Starfighter
Length: 45m; Width: ; Height:
Skill: Space Transports:CT-200
Crew: 2-3; Gunners: 0-6; Skeleton 1/+10
Passengers: 6
Cargo Capacity: (at least 250 metric tons, but will calculate a reasonable estimate using modeling calculator and dial calipers)
Consumables: 6 months
Hyperdrive Class: x2
Backup Hyperdrive Class: x15
Nav Computer: yes
Maneuverability: 2D+2
Space: 6
Atmosphere:
Hull: 5D
Shields: 2D
Sensors: Basic Civilian (range=1AU) (options for more advanced sensors)
Weapons:
5 Heavy Quad Laser Guns
Scale: Starfighter
Crew: coordinated (pilot/co-pilot/gunner)
Skill: Starship Gunnery
Fire Arc: Turret (3 dorsal / 2 ventral)
Fire Control: 2D+2
(optional – 2 concussion missile launchers or 2 proton torpedo launchers)
2 Concussion Missile Launchers
Scale: Starfighter
Crew: coordinated (pilot/co-pilot/gunner)
Skill: Starship Gunnery
Fire Arc: Fore (either side of forward fuselage nestled in between bulkheads for fuselage and secondary cargo compartments)
Ammo: Varies, but can be dumb all the way to top shelf smart missiles
Capacity: 10 missiles each launcher, with optional 10 missile pre-loaded magazines available, reloadable from secondary cargo
Fire Control: 2D+2
(optional)
2 Proton Torpedo Launchers
Scale: Starfighter
Crew: coordinated (pilot/co-pilot/gunner)
Skill: Starship Gunnery
Fire Arc: Fore (either side of forward fuselage nestled in between bulkheads for fuselage and secondary cargo compartments)
Fire Control: 2D+2
Ammo: Varies, but can be dumb all the way to top shelf smart
Capacity: 12 Torpedoes each launcher, with optional 12 torpedo preloaded magazines available, reloadable from secondary cargo
Print Settings
- Printer brand:
Anycubic
- Printer:
Photo_Mono_4K
- Rafts:Doesn't Matter
- Supports:Doesn't Matter
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